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artist & creative director
Smurfs Village
Smurfs Village is a smash-hit, beloved casual builder game that first launched at the advent of free-to-play mobile games in 2010 and has remained a family favourite. After Gargamel destroys the Smurfs' home, the player is tasked with building and customizing a new village while playing a variety of cute minigames.
As the Lead Artist, I transferred the classic style of the Smurfs into a 2D isometric environment, maintaining and adhering to all crucial aspects of the style and brand. I produced all of the game assets, including UI/UX and animation, for the launch version of the game.
© Capcom Mobile






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